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REVIEWS |
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The Dark Tide Episode II: NightfallBy Patrick Haslow & Matt Hallaron Released: October 2001 Download: dtide2.zip (8.4 MB) Review by Luke Flyswatter Initial Comments
Level Design
Level Dynamics
He also made this level more like Jedi Knight. With the use of doing
underwater swimming to press two switches to open a door, and the use of
breaking glass windows, it really felt like this was a Jedi Knight level
I was playing, until I saw the old Stormtrooper WAXes, hehe. The use of
eliminating the Speeder Bikes was also good, although I got frustrated
at times with the Boba Fett logic. I also liked it where you had to get
past an ATST, although it was very easy.
Level ExperienceThe level was good in this category, too. But, just like in the design, some stuff seemed out of place. I didn't know WHY Moff Rebus was behind that door [see Dark Tide I - ed], or what the point of it was. It just added a few KB onto the download with the voices. And, like I mentioned above, the elevator with the shoot-to-toggle switches was a bad idea for a Base like this. Overall ResponseThis level is VERY well done, except with a few flaws in the design,
it was perfect. I highly recommend you download and play this level, if
you haven't done so already. You wouldn't be sorry. I look forward to
Dark Tide III.
ScoreDesign - 9.6
Total - 94% Reviews Index |
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