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REVIEWS |
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Return to Bespin: Reclaiming Cloud Cityby Jason Burton, Carlos Gomez, Richard Gold, Richard Snodgrass and Arthur Sharp Released: October 1995 Download: bespin12.zip (427 KB) Review by AlexG Initial Comments
Level Design
Unfortunately, once you get over the overall look of the level, you
begin to see a whole lot of problems. The level started on a landing
pad. It looked like it was truly floating. If that was any indicator of
the way the rest of the level was going to be, it would have been great.
Unfortunately, the level gave way to misaligned textures and scale
problems. There were halls that were wide enough to fit a good sized
Bantha, while other were too small for little Kyle to squeeze through.
Things are not looking very good for this level so far, are they?
Level Dynamics
Enemies were in good places, but pickups were just thrown in every which way. This downward trend begins within the first 2 minutes, where the author gives you a concussion rifle, making the rest of the mission way too easy. There were PGUs (Power Generating Units), those little things that blow up when they get shot, absolutely everywhere. All one had to do before turning a corner was shoot them and take out half the enemies in a room. There are two things here vying for
mention as the strangest thing in this level. One is Captain Jean-Luc Picard
being here. I'll be the first to admit that I'm a Star Trek junkie, but there's
no reason for him to be here. He's in a jail cell on Bespin. That might not be
so bad, since the Imperials might have captured an alien guy. It's even
probable. But who gave him a gun IN JAIL? This kind of thing just drives me
mad. The other strange thing is the armory. Don't get me wrong, it was a
welcome treat after I had fought all those nasty PGUs, but why was it located
in the ventillation shaft? This kind of thing just makes no sense. The level's
really not looking as good as it did a while ago, is it?
Level Experience
Experience finally gets a decent score, because EXPERIENCE (remember I said to
be on the lookout for this?) is what I stripped away from this level at the
beginning of the review. This level is Bespin. That's all there is to it. You
can walk around a set from the movie and feel like you are there. You can see
the lounge where Han shot at Darth Vader and the room where those little worker
guys tried to melt C-3P0's head down. But once that's gone, you have notihing;
a barely functional plot, 3 over-used aobjectives, and that's about it. So, do
you really want to download this level now? Of course you do. You want to see,
like everyone, the level that recreates Cloud City. And that's fine, just don't
be disappointed when your dreams are not fulfilled.
ScoreDesign Score: 7
Total Score: 80% Reviews Index |
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