Keyframe Flags
Keyframe Flags are used to control things' keyframe animations. They are set when the animation
is started and cannot be modified or retrieved afterwards. All of these flags with the exception of
0x10 are used for both internal and external animations.
With PlayKey() and
jkPlayPOVKey(), you can reference
the key file and set the flags with the verb. But with other verbs such as
PlayMode(), the number
of the submode in the thing's puppet file is used. And the Keyframe Flags set
in the puppet are used.