TakeItem


This verb removes an item from the game and calls the taken message in the item's cog. If the item has the correct typeflags for respawn, TakeItem() will not destroy the item, but only take it out of the game until its respawn timer expires. Syntax:

TakeItem(item, player);

Cog programmers have said that in JK, TakeItem() requests permission from the server to take an item. But, there is no proof for this. In fact, TakeItem() can take an item that does not exist on the server's computer.