AIJump


AIJump() makes an actor jump towards a position at a certain speed. If the actor does not reach the position with his jump, he will walk the rest of the way. Syntax:

AIJump(actor, pos_vector, unknown_flex);

pos_vector: This is the position that you want to make an actor jump to.

unknown_flex: This flex is not the jump's speed; it may have something to do with mass.

Although this verb will work regardless of an actor's puppet, you must have a jump keyframe listed in the actor's puppet file to make him jump correctly. Without this key, the actor will be rammed into the ceiling. You do not need to have any special instincts (such as jump) in the actor's ai file.