JK Flags | |||
---|---|---|---|
Hex | Dec | MotS/JK | Purpose |
0x1 | 1 | JK | Creature has a saber. |
0x2 | 2 | JK | Allows the saber to collide. This flag is normally set while saber fire anims are played. |
0x4 | 4 | JK | Ignites the saber. This flag is cleared as soon as the saber ignites. |
0x8 | 8 | JK | Shrinks the saber and then clears itself and 0x1. |
0x10 | 16 | JK | Has two sabers. |
0x20 | 32 | JK | Creates the persuasion stars around a creature and makes his external weapon mesh invisible. |