SlideCeilingSky
Slides all surfaces flagged as ceiling (0x400 Surface Flag). The
u
and
v
speeds are flexes. These speeds are added to the current velocity of the ceiling. Syntax:
animID
=
SlideCeilingSky(u_speed, v_speed);
Related:
StopAnim()
Horizon & Ceiling
Alternatives:
SlideHorizonSky()
SlideSurface()