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A long time ago in a galaxy far, far away...

     Wait, this isn't a long time ago. It's not in a galaxy far, far away. It's here and now, and your spacecraft has decided to sputter and die right as you were on the way to an easy money job. Not only that, but you're stranded on this Sith-ridden planet until you can come up with the cash to repair your busted hyperdrive.

Didn't these things used to cost only 100 credits?

     Well, regardless of what it used to cost or how much you hate this place, it boils down to the fact that you're stuck here until you can find a way to either:

          a) Steal a hyperdrive to replace your busted one

          b) Fork over the cash to the mechanic and get him to fix it

     What a grand set of options. I'd say the latter is the safer of the two. And we're supposed to live an enlightened and technologically advanced society. Odd how that idealistic concept seems to fail in the face of reality. Now, this is your typical, backwater-planet, run-of-the-mill "hive of villainy" hornet's nest, and there's got to be a few jobs lying around to help you get the cash. Talk to people -- a club owner, or people that seem to stand out from the crowd. Oh, and speaking of people that stand out, you should probably know a couple of the players who are going to be involved in your life:



Brian Lozier

Former CEO of the Massassi Temple, he "acquired" JuzSoft after he, under mysterious circumstances, gained a huge advantage over JuzSoft through an under-the-table acquisition of some very powerful software. There were allegations of theft and burglary, but those who complained were laid off once Brian acquired JuzSoft. The New Republic seems to be more than happy to let him, as it meant that JuzSoft would no longer be under direct contract for the Empire.



The Hacker

Not much is known about this character, though the fact that you've heard of him while being in the city less than a day says something about him. He supposedly has his technological fingers in everything throughout the city, with the ability to crack any computer security system, much to Lozier's chagrin. The Hacker values his privacy, and has enlisted the help of both human mercenaries and automated security systems to maintain that privacy. If you ever feel the need to invade that privacy, make sure you're armed for it.



The Mechanic

Handy guy to have around. Give him a wrench and a hydrospanner and he can fix anything from a toaster oven to the Death Star itself -- for a price. You'll have to do most of your dealings with respect to your ship through him.



The Police

Hired help almost as corrupt as the crime they're supposed to fight. You can try to talk to them, but they're not known as great conversationalists. Don't, however, and I can't stress this enough, do not attack them or any civilians. They'll turn on you faster than you can say, "Sandy sells Sithspawn by the seashore." Hey, it's rough, but they're on everyone's payroll but yours. You're tolerated at best.



Mo Ronlan

A little pissant that really is of no importance or threat to anyone. But, then, that begs the question: why does the mechanic want you to collect the money for him?



The Helpers

Not "helpers," per se. More like "clients." Look around for these people; they'll probably have some sort of odd job that needs doing, and willing to shell out the credits to get it done. Lazy bunch of meatbags, aren't they?

Oh, my apologies. I know how tender you are about the "meatbags" terminology.

No pun intended.



The Hero

You. That ugly mug to the left is you. You still haven't shaved since you last infiltrated JuzSoft. But, then, driving the ladies crazy was never your goal, was it? "Give me a gun and a nice home, and I'm a set man," I believe were your words. Well, hopefully your rugged good looks, combined with your sharpshooting and less-than-biting wit will get you through this scrape far enough so that you can die fighting Imperials.

Truly, a glorious lifestyle that you've chosen.



     Now, I think it's painfully obvious that people are not the only factors involved here; don't neglect the material items that you'll find here. Of course, you start with so few:



Blaster Pistol

Your blaster pistol, sir. Much like the ones employed by pirates, rogues, and -- strangely enough -- Imperial officers. How on Earth would this Imperial standard issue end up so publicly available?

You'll be quite pleased, sir. It's a bargain compared to the other offered pistol - something called a "bryar pistol." They claimed some great Jedi or hero the Republic used the same kind of pistol, but I've not heard of such a thing.



Blastech E-11

Yet another Imperial standard issue. How odd. You'd think that, as much of a military force they were reputed to be, they would have greater control over who owns their standard issues.



City Map Kiosks

These kiosks (you'll find a few of them in the city) will help you orient yourself should you find yourself lost. Interestingly enough, it will place a marker of you where you currently stand when viewed. Interesting, hmm?



     Well, that's the end of my rant. You're on your own now. You'll probably meet one or two interesting characters on the way -- give 'em a good blaster shot for me, will you? Send me a message whenever you can.

Sincerely,
R5





User Help/F.A.Q.



Any answers or questions that I feel might compromise any part of the storyline I have typed in black; simply highlight the area and you'll be able to view the answer to the question or answer.


Q1. Help! I've killed [person], the police are trying to kill me, and I can't complete [mission]! What do I do?
A1. Restart the level, or continue to try and finish the level. Live with the consequences of your actions, dear sir.

Q2. My auto-targetting keeps hitting the police! What do I do?
A2. Turn off auto-targetting.

Q3. I'm lost. I don't know what to do next.
A3. When in doubt, check your objectives.

Q4. Why aren't there any side-quests listed in the objectives menu?
A4. Unfortunately, the objectives menu doesn't support scrolling. As a result, if I included the main storyline objectives with the side-quest objectives, they'd end up running off the screen.

Q5. I've got the gran's money, but he keeps on saying to "come back with my money.
A5. You need to continue the storyline -- talk to Mo Ronlan, and do the job he asks of you.

Q6. How do I check how much money I have? I hate having to rely on transactions to know.
A6. At the bottom of the keyboard hotkeys (Options menu), there is a custom hotkey that will tell you how much money you have at any point in the game.




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